Last production week
This week is the final week before the polishing sprint, so we made sure that most of the stuff is in the game and only final touches need to be added.
This week in art we have finished up all vfx, made rocks and added them to our level, it's so alive now! The ending location also finally made it into our game, models and materials with 1 necessary custom collision mesh.
We also have added an awesome boss to that last zone, with missiles and special attacks, and made a new cool design and model for a drone.
We also made 2 decals, of broken ice and one place holder for a pile of snow, which we will iterate on when we vertex paint our landscape.
Lots of UI elements: health bars, score bars, loss and win menus both with set of buttons, we're also finished.
For programming it was mainly adding the boss with its attacks, projectile prediction, and some bugfixing.
Files
Get [Group1] W.A.S.P.S.
[Group1] W.A.S.P.S.
shooter couch party co-op
Status | In development |
Authors | michaelzlatkin, agataantoniuk, Aessett, Gilles Devos |
Genre | Shooter |
Tags | dae, game-projects, group01, party-game, wasps |
More posts
- The final devlogJun 04, 2018
- PolishingMay 14, 2018
- First week backApr 23, 2018
- Production sprint 2: Easter SpecialApr 09, 2018
- Production Week 3Mar 26, 2018
- Production Week 2Mar 20, 2018
- Production Week 1Mar 12, 2018
- Final post before productionMar 03, 2018
- Difficulties & ChallengesFeb 27, 2018
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